Merge pull request 'master branch updates' (#19) from master into db-module

Reviewed-on: #19
This commit is contained in:
alex_orid 2021-04-09 20:43:03 +00:00
commit 0fe7da334a
17 changed files with 835 additions and 106 deletions

84
chyron_module.py Normal file
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@ -0,0 +1,84 @@
import config
class Chyron_Module():
def __init__(self):
super().__init__()
self.chyron_computedString = ""
self.chyron_items:list = []
def chyron_stringUpdater(self):
newString = ""
for c in self.chyron_items:
c.item_stringUpdater()
newString = newString + c.itemComputedString
for x in range(config.chyronListSpaceCount):
newString = newString + " "
self.chyron_computedString = newString
def addItem(self, name, title, content):
newItem:ChyronItem = ChyronItem()
newItem.setupItem(name, title, content)
self.chyron_items.append(newItem)
def removeItem(self, name):
for c in self.chyron_items:
if c.itemName == name:
self.chyron_items.remove(c)
class ChyronItem():
def __init__(self):
super().__init__()
self.itemName = ""
self.includeTitle = True
self.itemTitle = ""
self.itemContent = ""
self.itemComputedString = ""
def setupItem(self, name, title, content):
print("Setting up Item {", name,"}[", title, content, "]")
self.itemName = name
self.itemTitle = title
self.itemContent = content
def item_stringUpdater(self):
newString = ""
if self.includeTitle == True:
newString = newString + self.itemTitle
newString = newString + self.itemContent
self.itemComputedString = newString
if __name__ == "__main__":
testModule = Chyron_Module()
testModule.addItem(
"test",
"Now: ",
"Coding Stream")
testModule.addItem(
"FriSat",
"► Friday & Saturday: ",
"Coding Stream")
testModule.addItem(
"Commands",
"► Commands: ",
"!animal, !climateclock, !discord, !page, !roll")
testModule.addItem(
"Website",
"► Want to read about my various projects? visit: ",
"TheCuriousNerd.com")
testModule.addItem(
"Follow",
"",
"► If you like what you see, hit that follow button to see more!")
testModule.addItem(
"Discord",
"► Want to join our discord? type \" !d \" in chat to get the link or visit: ",
"discord.io/thecuriousnerd")
testModule.chyron_stringUpdater()
test = testModule.chyron_computedString + "<<<|"
print(test)

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@ -14,6 +14,7 @@ class AbstractCommand(metaclass=ABCMeta):
class CommandType(Enum):
NONE = auto()
Praxis = auto()
TWITCH = auto()
DISCORD = auto()

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@ -0,0 +1,58 @@
from abc import ABCMeta
import lights_module
from commands.command_base import AbstractCommand
import random
import utilities_script as utilities
class CommandRoll(AbstractCommand, metaclass=ABCMeta):
"""
this is the roll command.
"""
command = "!lights"
def __init__(self):
super().__init__(CommandRoll.command, n_args=3, command_type=AbstractCommand.CommandType.Praxis)
def do_command(self, bot, user_message):
tempBool = True
if tempBool == True:
LightModule = lights_module.Lights_Module()
LightModule.main()
print("\nRGB Command Detected!")
tempParsedMessage = user_message.message.split(" ")
print("\nParsed Command! ", user_message.message)
if (len(tempParsedMessage)) > 2:
print("\nRGB Command!")
rgb_r = float(tempParsedMessage[1])
rgb_g = float(tempParsedMessage[2])
rgb_b = float(tempParsedMessage[3])
xy_result = LightModule.rgb_to_xy(rgb_r, rgb_g, rgb_b)
print("got XY")
LightModule.bridge_.set_group(16, "xy", xy_result)
print("sent color")
else:
if "stream" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "Stream")
elif "normal" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "Bright")
elif "haxor" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "hacker vibes")
elif "off" in tempParsedMessage:
LightModule.bridge_.set_group("Downstairs", "on", False)
elif "on" in tempParsedMessage:
LightModule.bridge_.set_group("Downstairs", "on", True)
elif "ravemode" in tempParsedMessage:
LightModule.raveMode()
else:
print("\nColor Command!")
xy_result = LightModule.color_string_parser(tempParsedMessage)
print("got XY")
LightModule.bridge_.set_group(16, "xy", xy_result)
print("sent color")
returnMessage = "@" + user_message.user + " changed the light's color!"
bot.return_message(returnMessage)

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@ -0,0 +1,57 @@
from abc import ABCMeta
import lights_module
from commands.command_base import AbstractCommand
import random
import utilities_script as utilities
class CommandRoll(AbstractCommand, metaclass=ABCMeta):
"""
this is the roll command.
"""
command = "!lights"
def __init__(self):
super().__init__(CommandRoll.command, n_args=3, command_type=AbstractCommand.CommandType.TWITCH)
def do_command(self, bot, twitch_message):
if bot.allow_rgbLightControl == True:
LightModule = lights_module.Lights_Module()
LightModule.main()
print("\nRGB Command Detected!")
tempParsedMessage = twitch_message.text.split(" ")
print("\nParsed Command! ", twitch_message.text)
if (len(tempParsedMessage)) > 2:
print("\nRGB Command!")
rgb_r = float(tempParsedMessage[1])
rgb_g = float(tempParsedMessage[2])
rgb_b = float(tempParsedMessage[3])
xy_result = LightModule.rgb_to_xy(rgb_r, rgb_g, rgb_b)
print("got XY")
LightModule.bridge_.set_group(16, "xy", xy_result)
print("sent color")
else:
if "stream" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "Stream")
elif "normal" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "Bright")
elif "haxor" in tempParsedMessage:
LightModule.bridge_.run_scene("Downstairs", "hacker vibes")
elif "off" in tempParsedMessage:
LightModule.bridge_.set_group("Downstairs", "on", False)
elif "on" in tempParsedMessage:
LightModule.bridge_.set_group("Downstairs", "on", True)
elif "ravemode" in tempParsedMessage:
LightModule.raveMode()
else:
print("\nColor Command!")
xy_result = LightModule.color_string_parser(tempParsedMessage)
print("got XY")
LightModule.bridge_.set_group(16, "xy", xy_result)
print("sent color")
returnMessage = "@" + twitch_message.sender + " changed the light's color!"
bot.send_message(returnMessage)

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@ -1,66 +0,0 @@
from abc import ABCMeta
from commands.command_base import AbstractCommand
import random
class CommandRoll(AbstractCommand, metaclass=ABCMeta):
"""
this is the roll command.
"""
command = "!roll"
def __init__(self):
super().__init__(CommandRoll.command, n_args=1, command_type=AbstractCommand.CommandType.TWITCH)
def do_command(self, bot, twitch_message):
print("!roll Detected")
#twitch_message.chat.send("test acknowledged")
diceRoll: str = ""
bot.send_message("Rolling Dice...")
print("Rolling Dice...")
temp_preParsedMessage = twitch_message.text.split("+")
tempParsedMessage = temp_preParsedMessage[0].split(" ")
temp_dice_stmt: str = tempParsedMessage[1]
parsedMessage = temp_dice_stmt.lower().split("d")
loopBool: bool = False
if parsedMessage[0] != "":
loopBool = True
if loopBool == True:
if int(parsedMessage[0]) == 1:
loopBool = False
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(1, int(parsedMessage[1])))
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(1, int(parsedMessage[1]))
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
diceRoll = "@" + twitch_message.sender + " rolled: " + diceRoll
print(diceRoll)
bot.send_message(diceRoll)

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@ -28,6 +28,73 @@ class CommandRoll(AbstractCommand, metaclass=ABCMeta):
#await discord_message.channel.send("Rolling Dice...")
print("Rolling Dice...")
if ("f") in discord_message.content.lower():
diceRoll = await self.roll(2, discord_message)
else:
diceRoll = await self.roll(1, discord_message)
#========================
#Old Code Below
#========================
# temp_preParsedMessage = discord_message.content.split("+")
# tempParsedMessage = temp_preParsedMessage[0].split(" ")
# temp_dice_stmt: str = tempParsedMessage[1]
# parsedMessage = temp_dice_stmt.lower().split("d")
# loopBool: bool = False
# if parsedMessage[0] != "":
# loopBool = True
# if loopBool == True:
# if int(parsedMessage[0]) == 1:
# loopBool = False
# # If roll is in xdx+x format
# if loopBool == True:
# rolls: list = []
# for x in range(int(parsedMessage[0])):
# rolls.append(random.randint(1, int(parsedMessage[1])))
# rollTotal = 0
# for roll in rolls:
# rollTotal = rollTotal + roll
# diceRoll = diceRoll + str(roll) + ", "
# diceRoll = diceRoll[:-2] # This removes the last two characters in the string
# if len(temp_preParsedMessage) == 2:
# diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
# rollTotal + int(temp_preParsedMessage[1]))
# else:
# diceRoll = diceRoll + " = " + str(rollTotal)
# # If roll is in dx+x format
# if loopBool == False:
# roll: int = random.randint(1, int(parsedMessage[1]))
# if len(temp_preParsedMessage) == 2:
# diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
# roll + int(temp_preParsedMessage[1]))
# else:
# diceRoll = str(roll)
# diceRoll = discord_message.author.mention + " rolled: " + diceRoll
# print(diceRoll)
#========================
#Old Code Above
#========================
await bot.send_message(discord_message, diceRoll)
#await discord_message.channel.send(diceRoll)
async def roll(self, roll_type, discord_message: discord.Message):
diceRoll = ""
switch = {
1: "Standard",
2: "Fate Dice"
}
temp_preParsedMessage = discord_message.content.split("+")
tempParsedMessage = temp_preParsedMessage[0].split(" ")
@ -41,34 +108,68 @@ class CommandRoll(AbstractCommand, metaclass=ABCMeta):
if int(parsedMessage[0]) == 1:
loopBool = False
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(1, int(parsedMessage[1])))
if roll_type == 1:
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(1, int(parsedMessage[1]))) # This is the roller
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(1, int(parsedMessage[1]))
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(1, int(parsedMessage[1])) # This is the roller
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
diceRoll = discord_message.author.mention + " rolled: " + diceRoll
print(diceRoll)
await bot.send_message(discord_message, diceRoll)
#await discord_message.channel.send(diceRoll)
diceRoll = discord_message.author.mention + " rolled: " + diceRoll
print(diceRoll)
if roll_type == 2:
print("fate Rolling....")
# !roll 4df
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(-1, 1)) # This is the roller
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(-1, 1) # This is the roller
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
diceRoll = discord_message.author.mention + " fate rolled: " + diceRoll
print(diceRoll)
return diceRoll

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@ -0,0 +1,168 @@
from abc import ABCMeta
from commands.command_base import AbstractCommand
import random
class CommandRoll(AbstractCommand, metaclass=ABCMeta):
"""
this is the roll command.
"""
command = "!roll"
def __init__(self):
super().__init__(CommandRoll.command, n_args=1, command_type=AbstractCommand.CommandType.TWITCH)
def do_command(self, bot, twitch_message):
print("!roll Detected")
#twitch_message.chat.send("test acknowledged")
diceRoll: str = ""
bot.send_message("Rolling Dice...")
print("Rolling Dice...")
if ("f") in twitch_message.text.lower():
diceRoll = self.roll(2, twitch_message)
else:
diceRoll = self.roll(1, twitch_message)
#========================
#Old Code Below
#========================
# temp_preParsedMessage = twitch_message.text.split("+")
# tempParsedMessage = temp_preParsedMessage[0].split(" ")
# temp_dice_stmt: str = tempParsedMessage[1]
# parsedMessage = temp_dice_stmt.lower().split("d")
# loopBool: bool = False
# if parsedMessage[0] != "":
# loopBool = True
# if loopBool == True:
# if int(parsedMessage[0]) == 1:
# loopBool = False
# # If roll is in xdx+x format
# if loopBool == True:
# rolls: list = []
# for x in range(int(parsedMessage[0])):
# rolls.append(random.randint(1, int(parsedMessage[1])))
# rollTotal = 0
# for roll in rolls:
# rollTotal = rollTotal + roll
# diceRoll = diceRoll + str(roll) + ", "
# diceRoll = diceRoll[:-2] # This removes the last two characters in the string
# if len(temp_preParsedMessage) == 2:
# diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
# rollTotal + int(temp_preParsedMessage[1]))
# else:
# diceRoll = diceRoll + " = " + str(rollTotal)
# # If roll is in dx+x format
# if loopBool == False:
# roll: int = random.randint(1, int(parsedMessage[1]))
# if len(temp_preParsedMessage) == 2:
# diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
# roll + int(temp_preParsedMessage[1]))
# else:
# diceRoll = str(roll)
# diceRoll = "@" + twitch_message.sender + " rolled: " + diceRoll
# print(diceRoll)
#========================
#Old Code Above
#========================
bot.send_message(diceRoll)
def roll(self, roll_type, twitch_message):
diceRoll = ""
switch = {
1: "Standard",
2: "Fate Dice"
}
temp_preParsedMessage = twitch_message.text.split("+")
tempParsedMessage = temp_preParsedMessage[0].split(" ")
temp_dice_stmt: str = tempParsedMessage[1]
parsedMessage = temp_dice_stmt.lower().split("d")
loopBool: bool = False
if parsedMessage[0] != "":
loopBool = True
if loopBool == True:
if int(parsedMessage[0]) == 1:
loopBool = False
if roll_type == 1:
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(1, int(parsedMessage[1]))) # This is the roller
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(1, int(parsedMessage[1])) # This is the roller
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
diceRoll = "@" + twitch_message.sender + " rolled: " + diceRoll
print(diceRoll)
if roll_type == 2:
print("fate Rolling....")
# !roll 4df
# If roll is in xdx+x format
if loopBool == True:
rolls: list = []
for x in range(int(parsedMessage[0])):
rolls.append(random.randint(-1, 1)) # This is the roller
rollTotal = 0
for roll in rolls:
rollTotal = rollTotal + roll
diceRoll = diceRoll + str(roll) + ", "
diceRoll = diceRoll[:-2] # This removes the last two characters in the string
if len(temp_preParsedMessage) == 2:
diceRoll = diceRoll + " + " + temp_preParsedMessage[1] + " = " + str(
rollTotal + int(temp_preParsedMessage[1]))
else:
diceRoll = diceRoll + " = " + str(rollTotal)
# If roll is in dx+x format
if loopBool == False:
roll: int = random.randint(-1, 1) # This is the roller
if len(temp_preParsedMessage) == 2:
diceRoll = str(roll) + " + " + temp_preParsedMessage[1] + " = " + str(
roll + int(temp_preParsedMessage[1]))
else:
diceRoll = str(roll)
diceRoll = "@" + twitch_message.sender + " fate rolled: " + diceRoll
print(diceRoll)
return diceRoll

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@ -11,7 +11,7 @@ test_module: bool = False
autoJoin_TwitchChannels = ["thecuriousnerd"]
whitelisted_TwitchPowerUsers = ["thecuriousnerd"]
#Twitch Module Configs
block_TwitchChannelsMessaging = [""] # Blocks the ability to send messages to twitch channels
blockAll_TwitchChatChannelsMessaging = False # Blocks the ability to send messages to twitch channels
@ -23,7 +23,9 @@ forceAll_TwitchChatChannelsTTS = False # forceAll supersedes the blockAll bool a
blockAll_TTS_URL_Twitch = True
autoEnabled_Twitch_rgbLightControl = False
#Discord Module Configs
block_DiscordChannelsMessaging = [""] # Blocks the ability to send messages to Discord channels
blockAll_DiscordChannelsMessaging = False # Blocks the ability to send messages to Discord channels
blockAll_DiscordPrivateMessaging = False # Private Messaging not yet implemented
@ -37,18 +39,17 @@ forceAll_DiscordChatChannelsTTS = False # forceAll supersedes the blockAll bool
blockAll_TTS_URL_Discord = True
autoEnabled_Discord_rgbLightControl = False
#Chyron Module Configs
chyronListSpaceCount = 25
#General Configs
skip_splashScreen = False
skip_splashScreenClear = False
skip_splashScreenSleep = False
class Speaker(Enum):
GOOGLE_TEXT_TO_SPEECH = 1
STREAMLABS_API = 2
currentSpeaker = Speaker.GOOGLE_TEXT_TO_SPEECH
botList = ("Nightbot", "StreamElements", "Moobot", "Praxis Bot", "praxis_bot", "MEE6 +", "Nerdy", "Rythm", "Groovy")
class FileNameStrategy(Enum):
TIME_BASED = 1
@ -64,6 +65,13 @@ class DBStrategy(Enum):
dbStrategy = DBStrategy.SQLite
#TTS Configs
class Speaker(Enum):
GOOGLE_TEXT_TO_SPEECH = 1
STREAMLABS_API = 2
currentSpeaker = Speaker.GOOGLE_TEXT_TO_SPEECH
class PollyVoices(Enum):
Aditi = "Aditi"
Amy = "Amy"
@ -129,8 +137,7 @@ class PollyVoices(Enum):
PollyVoice = PollyVoices.Justin
botList = ("Nightbot", "StreamElements", "Moobot", "Praxis Bot", "praxis_bot", "MEE6 +", "Nerdy", "Rythm", "Groovy")
#Misc Configs
slurList = badwords.slurList
praxisVersion_Alpha = "A.0 "

200
lights_module.py Normal file
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@ -0,0 +1,200 @@
from time import sleep
import phue
from phue import Bridge
import random
import utilities_script as utilities
import credentials
import config
class Lights_Module():
def __init__(self):
super().__init__()
self.bridge_:Bridge = Bridge('192.168.191.146')
def main(self):
print("Starting up Lights_Modules....")
self.bridge_.connect()
self.bridge_.get_api()
light_list = self.bridge_.lights
group_list:list = []
groups = self.bridge_.get_group()
groupCount = 0
print("\n -Listing Lights...")
for l in light_list:
pass
#print(l.name)
print("\n -Counting Groups...")
for g in groups:
#print(g)
groupCount = int(g)
for gc in range(groupCount):
try:
#print("group n:" + str(gc))
group = self.bridge_.get_group(gc ,'name')
#print(group)
group_list.append(group)
#print(" --done adding")
except:
pass
#print(" --adding failed")
#self.bridge_.set_group(18, "bri", 254) #This is max Brightness
#self.bridge_.set_group(18, "on", True) #This is will turn ON
#xy_result = self.rgb_to_xy(0,0,1) #This will take an rgb value and make it xy
#self.bridge_.set_group(16, "xy", xy_result) #This will make the lights in the group turn blue
# The Following will make a rave
#for rave in range(10):
#rgb_r = random.random()
#rgb_g = random.random()
#rgb_b = random.random()
#xy_result = self.rgb_to_xy(rgb_r, rgb_g, rgb_b) #This will take an rgb value and make it xy
#self.bridge_.set_group(16, "xy", xy_result)
#sleep(0.1)
#for stuffz in self.bridge_.scenes:
#print(stuffz)
# This will set the group Downstairs to the Stream scene
#self.bridge_.run_scene("Downstairs", "Stream")
print("\n Setup Complete")
def setLight():
pass
def setLights():
pass
def setGroup():
pass
def setGroups():
pass
def raveMode(self):
for rave in range(30):
rgb_r = random.random()
rgb_g = random.random()
rgb_b = random.random()
xy_result = self.rgb_to_xy(rgb_r, rgb_g, rgb_b) #This will take an rgb value and make it xy
self.bridge_.set_group(16, "xy", xy_result)
sleep(0.3)
self.bridge_.run_scene("Downstairs", "Stream")
def rgb_to_xy(self, red, green, blue):
""" conversion of RGB colors to CIE1931 XY colors
Formulas implemented from: https://gist.github.com/popcorn245/30afa0f98eea1c2fd34d
Args:
red (float): a number between 0.0 and 1.0 representing red in the RGB space
green (float): a number between 0.0 and 1.0 representing green in the RGB space
blue (float): a number between 0.0 and 1.0 representing blue in the RGB space
Returns:
xy (list): x and y
"""
# gamma correction
red = pow((red + 0.055) / (1.0 + 0.055), 2.4) if red > 0.04045 else (red / 12.92)
green = pow((green + 0.055) / (1.0 + 0.055), 2.4) if green > 0.04045 else (green / 12.92)
blue = pow((blue + 0.055) / (1.0 + 0.055), 2.4) if blue > 0.04045 else (blue / 12.92)
# convert rgb to xyz
x = red * 0.649926 + green * 0.103455 + blue * 0.197109
y = red * 0.234327 + green * 0.743075 + blue * 0.022598
z = green * 0.053077 + blue * 1.035763
# convert xyz to xy
x = x / (x + y + z)
y = y / (x + y + z)
# TODO check color gamut if known
return [x, y]
def color_string_parser(self, message):
maxDigits = 4
print("trying to find color")
xy_color = [0, 0]
for text in message:
#print("testing word")
if "red" in text.lower():
xy_color = self.rgb_to_xy(1,0,0)
print("found: red")
if "blue" in text.lower():
print("found: blue")
xy_color = self.rgb_to_xy(0,0,1)
if "green" in text.lower():
print("found: green")
xy_color = self.rgb_to_xy(0,1,0)
if "yellow" in text.lower():
print("found: yellow")
xy_color = self.rgb_to_xy(
0.7,
0.64,
0)
if "cyan" in text.lower():
print("found: cyan")
xy_color = self.rgb_to_xy(0,1,1)
if "aquamarine" in text.lower():
print("found: aquamarine")
xy_color = self.rgb_to_xy(
round(utilities.rescale_value(111,0,254),maxDigits),
round(utilities.rescale_value(218,0,254),maxDigits),
round(utilities.rescale_value(146,0,254),maxDigits))
if "turquoise" in text.lower():
print("found: turquoise")
xy_color = self.rgb_to_xy(
round(utilities.rescale_value(172,0,254),maxDigits),
round(utilities.rescale_value(233,0,254),maxDigits),
round(utilities.rescale_value(232,0,254),maxDigits))
if "orange" in text.lower():
print("found: orange")
xy_color = self.rgb_to_xy(
1,
round(utilities.rescale_value(126,0,254),maxDigits),
0)
if "magenta" in text.lower():
print("found: magenta")
xy_color = self.rgb_to_xy(
1,
0,
1)
if "purple" in text.lower():
print("found: purple")
xy_color = self.rgb_to_xy(
round(utilities.rescale_value(159,0,254),maxDigits),
round(utilities.rescale_value(32,0,254),maxDigits),
round(utilities.rescale_value(239,0,254),maxDigits))
if "violet" in text.lower():
print("found: violet")
xy_color = self.rgb_to_xy(
round(utilities.rescale_value(237,0,254),maxDigits),
round(utilities.rescale_value(129,0,254),maxDigits),
round(utilities.rescale_value(237,0,254),maxDigits))
return xy_color
if __name__ == "__main__":
testModule = Lights_Module()
credentials_manager = credentials.Credentials_Module()
credentials_manager.load_credentials()
#testModule.dbCredential = credentials_manager.find_DB_Credential(config.credentialsNickname)
#testModule.discordCredential = credentials_manager.find_Discord_Credential(config.credentialsNickname)
testModule.main()
testModule.raveMode()

View File

@ -8,4 +8,5 @@ gTTS
playsound
discord.py
psutil
art
art
phue

View File

@ -39,6 +39,8 @@ class Twitch_Module():
self.cooldownModule:Cooldown_Module = Cooldown_Module()
self.cooldownModule.setupCooldown("twitchChat", 20, 32)
self.allow_rgbLightControl = config.autoEnabled_Twitch_rgbLightControl
def join_channel(self, credential: credentials.Twitch_Credential, channel_name:str):
channel_name = "#" + channel_name
print("Connecting to Channel: " + channel_name + "...")

96
user_module.py Normal file
View File

@ -0,0 +1,96 @@
import config as config
import db
import tts
import credentials
import commands.loader as command_loader
from commands.command_base import AbstractCommand
from cooldowns import Cooldown_Module
class User_Module():
def __init__(self):
super().__init__()
self.dbCredential: credentials.DB_Credential
self.commands = command_loader.load_commands_new(AbstractCommand.CommandType.Praxis)
self.MessageLog:list = []
def main(self):
print("\nWaiting on User input...")
inputLoop = True
while inputLoop:
keyboardInput = input()
message = UserMessage()
message.makeMessage(message=keyboardInput)
if "exit" in keyboardInput:
print("Quitting User Module Interface...")
inputLoop = False
break
self.parseInput(message)
def parseInput(self, message):
if self.isCommand(message) == True:
self.runCommand(message)
else:
pass
def isCommand(self, message):
isCommand = True
#MAKE THIS
return isCommand
def runCommand(self, message):
self.eval_commands(message)
def eval_commands(self, message):
# containsURL: bool = self.contains_url(message)
try:
#first_space_idx = message.text.index(' ')
# This fixes a error where if you send a command without arguments it fails because
# it cant find the substring.
if message.message.find(" ") != -1:
first_space_idx = message.message.index(' ')
else:
first_space_idx = -1
command_text = ' '
if first_space_idx > -1:
command_text = message.message[0:first_space_idx]
else:
command_text = message.message
command = self.commands[command_text]
if command is not None and command.command_type is AbstractCommand.CommandType.Praxis:
command.do_command(self, message)
except Exception as e:
# Undo the following for debug stuff
#print(e)
pass # we don't care
def return_message(self, returnedMessage):
print(returnedMessage)
def tts(self, message):
tts.tts(message)
class UserMessage():
def __init__(self):
super().__init__()
self.user = "User"
self.message = ""
def makeMessage(self, user = "User", message = ""):
self.user = user
self.message = message
if __name__ == "__main__":
testModule = User_Module()
credentials_manager = credentials.Credentials_Module()
credentials_manager.load_credentials()
testModule.dbCredential = credentials_manager.find_DB_Credential(config.credentialsNickname)
testModule.main()

View File

@ -13,14 +13,34 @@ clearScreen = lambda: os.system('cls' if os.name == 'nt' else 'clear')
urlMatcher = re.compile("(https?:(/{1,3}|[a-z0-9%])|[a-z0-9.-]+[.](com|net|org|edu|gov|mil|aero|asia|biz|cat|coop|info|int|jobs|mobi|museum|name|post|pro|tel|travel|xxx|ac|ad|ae|af|ag|ai|al|am|an|ao|aq|ar|as|at|au|aw|ax|az|ba|bb|bd|be|bf|bg|bh|bi|bj|bm|bn|bo|br|bs|bt|bv|bw|by|bz|ca|cc|cd|cf|cg|ch|ci|ck|cl|cm|cn|co|cr|cs|cu|cv|cx|cy|cz|dd|de|dj|dk|dm|do|dz|ec|ee|eg|eh|er|es|et|eu|fi|fj|fk|fm|fo|fr|ga|gb|gd|ge|gf|gg|gh|gi|gl|gm|gn|gp|gq|gr|gs|gt|gu|gw|gy|hk|hm|hn|hr|ht|hu|id|ie|il|im|in|io|iq|ir|is|it|je|jm|jo|jp|ke|kg|kh|ki|km|kn|kp|kr|kw|ky|kz|la|lb|lc|li|lk|lr|ls|lt|lu|lv|ly|ma|mc|md|me|mg|mh|mk|ml|mm|mn|mo|mp|mq|mr|ms|mt|mu|mv|mw|mx|my|mz|na|nc|ne|nf|ng|ni|nl|no|np|nr|nu|nz|om|pa|pe|pf|pg|ph|pk|pl|pm|pn|pr|ps|pt|pw|py|qa|re|ro|rs|ru|rw|sa|sb|sc|sd|se|sg|sh|si|sj|Ja|sk|sl|sm|sn|so|sr|ss|st|su|sv|sx|sy|sz|tc|td|tf|tg|th|tj|tk|tl|tm|tn|to|tp|tr|tt|tv|tw|tz|ua|ug|uk|us|uy|uz|va|vc|ve|vg|vi|vn|vu|wf|ws|ye|yt|yu|za|zm|zw))")
def contains_url(self, input: str):
def contains_url(input: str):
containsURL = re.search(urlMatcher, input.lower()) is not None
return containsURL
def get_args(text: str) -> list:
return text.split(" ")
def contains_slur(self, input: str):
def does_contain_OnlyNumbers(text):
isJustNumbers = False
print("checking numbers")
try:
for x in range(10):
if str(x) in str(text):
isJustNumbers = True
else:
isJustNumbers = False
except:
pass
return isJustNumbers
def rescale_value(value, min, max):
print("trying Rescale")
returnValue = (value - min) / (max - min)
print("got ", returnValue)
return returnValue
def contains_slur(input: str):
containsSlur: bool = False
parsedMessage = input.split(" ")
for word in parsedMessage: