Expanded Module & Twitch RGB Command
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114b19373e
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@ -1,24 +0,0 @@
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from abc import ABCMeta
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from commands.command_base import AbstractCommand
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import random
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class CommandRoll(AbstractCommand, metaclass=ABCMeta):
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"""
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this is the roll command.
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"""
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command = "!color"
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def __init__(self):
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super().__init__(CommandRoll.command, n_args=3, command_type=AbstractCommand.CommandType.TWITCH)
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def do_command(self, bot, twitch_message):
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tempParsedMessage = twitch_message.text.split(" ")
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rgb_r = float(tempParsedMessage[1])
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rgb_g = float(tempParsedMessage[2])
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rgb_b = float(tempParsedMessage[3])
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diceRoll = "@" + twitch_message.sender + " changed the colors!"
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bot.send_message(diceRoll)
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39
commands/implemented/command_light_rgb_color.py
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39
commands/implemented/command_light_rgb_color.py
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@ -0,0 +1,39 @@
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from abc import ABCMeta
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import lights_module
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from commands.command_base import AbstractCommand
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import random
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import utilities_script as utilities
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class CommandRoll(AbstractCommand, metaclass=ABCMeta):
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"""
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this is the roll command.
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"""
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command = "!rgb"
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def __init__(self):
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super().__init__(CommandRoll.command, n_args=3, command_type=AbstractCommand.CommandType.TWITCH)
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def do_command(self, bot, twitch_message):
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LightModule = lights_module.Lights_Module()
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LightModule.main()
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tempParsedMessage = twitch_message.text.split(" ")
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run_lightsCommand = False
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if (utilities.does_contain_OnlyNumbers(tempParsedMessage[1]) &
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utilities.does_contain_OnlyNumbers(tempParsedMessage[2]) &
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utilities.does_contain_OnlyNumbers(tempParsedMessage[3])) == True:
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rgb_r = float(tempParsedMessage[1])
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rgb_g = float(tempParsedMessage[2])
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rgb_b = float(tempParsedMessage[3])
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xy_result = LightModule.rgb_to_xy(rgb_r, rgb_g, rgb_b)
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LightModule.bridge_.set_group(16, "xy", xy_result)
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else:
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xy_result = LightModule.color_string_parser(tempParsedMessage)
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LightModule.bridge_.set_group(16, "xy", xy_result)
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returnMessage = "@" + twitch_message.sender + " changed the colors!"
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bot.send_message(returnMessage)
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@ -10,17 +10,17 @@ import config
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class Lights_Module():
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class Lights_Module():
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def __init__(self):
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def __init__(self):
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super().__init__()
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super().__init__()
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self.bridge_:Bridge = Bridge('192.168.191.146')
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def main(self):
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def main(self):
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print("Starting up Lights_Modules....")
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print("Starting up Lights_Modules....")
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b = Bridge('192.168.191.146')
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self.b.connect
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b.connect
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b.get_api()
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self.b.get_api()
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light_list = b.lights
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light_list = self.b.lights
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group_list:list = []
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group_list:list = []
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groups = b.get_group()
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groups = self.b.get_group()
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groupCount = 0
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groupCount = 0
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print("\n -Listing Lights...")
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print("\n -Listing Lights...")
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@ -35,36 +35,46 @@ class Lights_Module():
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for gc in range(groupCount):
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for gc in range(groupCount):
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try:
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try:
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print("group n:" + str(gc))
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print("group n:" + str(gc))
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group = b.get_group(gc ,'name')
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group = self.b.get_group(gc ,'name')
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print(group)
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print(group)
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#group_list.append(group)
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#group_list.append(group)
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print(" --done adding")
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print(" --done adding")
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except:
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except:
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print(" --adding failed")
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print(" --adding failed")
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#b.set_group(18, "bri", 254) #This is max Brightness
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#self.b.set_group(18, "bri", 254) #This is max Brightness
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#b.set_group(18, "on", True) #This is will turn ON
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#self.b.set_group(18, "on", True) #This is will turn ON
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xy_result = self.rgb_to_xy(0,0,1) #This will take an rgb value and make it xy
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#xy_result = self.rgb_to_xy(0,0,1) #This will take an rgb value and make it xy
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b.set_group(16, "xy", xy_result) #This will make the lights in the group turn blue
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#self.b.set_group(16, "xy", xy_result) #This will make the lights in the group turn blue
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# The Following will make a rave
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# The Following will make a rave
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for rave in range(20):
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#for rave in range(10):
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rgb_r = random.random()
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#rgb_r = random.random()
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rgb_g = random.random()
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#rgb_g = random.random()
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rgb_b = random.random()
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#rgb_b = random.random()
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#xy_result = self.rgb_to_xy(rgb_r, rgb_g, rgb_b) #This will take an rgb value and make it xy
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#xy_result = self.rgb_to_xy(rgb_r, rgb_g, rgb_b) #This will take an rgb value and make it xy
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#b.set_group(16, "xy", xy_result)
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#self.b.set_group(16, "xy", xy_result)
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#sleep(0.1)
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#sleep(0.1)
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#for stuffz in b.scenes:
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#for stuffz in b.scenes:
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#print(stuffz)
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#print(stuffz)
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# This will set the group Downstairs to the Stream scene
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# This will set the group Downstairs to the Stream scene
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#b.run_scene("Downstairs", "Stream")
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#self.b.run_scene("Downstairs", "Stream")
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print("\n finished doing the things")
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print("\n Setup Complete")
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def setLight():
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pass
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def setLights():
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pass
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def setGroup():
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pass
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def setGroups():
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pass
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def rgb_to_xy(self, red, green, blue):
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def rgb_to_xy(self, red, green, blue):
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""" conversion of RGB colors to CIE1931 XY colors
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""" conversion of RGB colors to CIE1931 XY colors
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@ -93,6 +103,18 @@ class Lights_Module():
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# TODO check color gamut if known
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# TODO check color gamut if known
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return [x, y]
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return [x, y]
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def color_string_parser(self, message):
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xy_color = 0
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for text in message:
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if "red" in message.lower():
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xy_color = self.rgb_to_xy(1,0,0)
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if "blue" in message.lower():
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xy_color = self.rgb_to_xy(0,0,1)
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if "green" in message.lower():
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xy_color = self.rgb_to_xy(0,1,0)
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return xy_color
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if __name__ == "__main__":
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if __name__ == "__main__":
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testModule = Lights_Module()
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testModule = Lights_Module()
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@ -20,6 +20,16 @@ def contains_url(self, input: str):
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def get_args(text: str) -> list:
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def get_args(text: str) -> list:
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return text.split(" ")
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return text.split(" ")
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def does_contain_OnlyNumbers(self, text):
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isJustNumbers = False
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for x in range(10):
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if str(x) in text:
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isJustNumbers = True
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else:
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isJustNumbers = False
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return isJustNumbers
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def contains_slur(self, input: str):
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def contains_slur(self, input: str):
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containsSlur: bool = False
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containsSlur: bool = False
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parsedMessage = input.split(" ")
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parsedMessage = input.split(" ")
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