package gui import "github.com/rivo/tview" type panels struct { currentPanel int panel []panel } type state struct { panels panels tabBar *tview.TextView resources resources stopChans map[string]chan int } func newState() *state { return &state{ stopChans: make(map[string]chan int), } } type Gui struct { app *tview.Application pages *tview.Pages state *state db *db.Database //statsLocations *statsLocations }