From 4301a323417ff511462768275dccb1fe28b38fe0 Mon Sep 17 00:00:00 2001 From: tookeyman Date: Mon, 12 Oct 2020 10:00:47 -0400 Subject: [PATCH] Added precision to Shade.kt --- app/src/main/java/com/gc/necrogame/game/workers/Shade.kt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/app/src/main/java/com/gc/necrogame/game/workers/Shade.kt b/app/src/main/java/com/gc/necrogame/game/workers/Shade.kt index c2b2db7..72e192c 100644 --- a/app/src/main/java/com/gc/necrogame/game/workers/Shade.kt +++ b/app/src/main/java/com/gc/necrogame/game/workers/Shade.kt @@ -53,7 +53,7 @@ object Shade : GameStateUpdateable, Progressable, Purchasable, StateComponent { val margin = floor(20.4959 * ln((Soul.getQty(state)+ getSpecificCost(getQty(state))) - 1.0)) - getQty(state) return if (margin < 1.0) { - 0.0 + 0.00 } else { margin }