Commit Graph

  • b4b56f4e1f syncing up a few tweaks to entries master dtookey 2023-09-22 07:11:32 -0400
  • 24b8122273 cleanup dtookey 2023-09-10 20:27:06 -0400
  • 82acb36334 added some cheap docs dtookey 2023-09-10 19:24:52 -0400
  • 9c3d3f2d70 Added some entry points for RS. dtookey 2023-09-10 17:46:56 -0400
  • 483e67bb16 renamed some things and snuck in some testing code dtookey 2023-09-09 19:56:53 -0400
  • a985417f83 last change, promise dtookey 2023-09-05 09:54:54 -0400
  • 28bb5e30e0 broke up reporting into some component pieces dtookey 2023-09-05 09:53:44 -0400
  • 5c7d72ea86 tweaks to reporting dtookey 2023-09-05 09:22:15 -0400
  • 07f76b2e1d picking apart a few models dtookey 2023-09-05 08:57:09 -0400
  • d0f7c3bd11 madness has taken hold of me dtookey 2023-09-03 14:05:50 -0400
  • 0107aeffb0 cleaning things up, trying to get the API into a sensible place dtookey 2023-09-03 09:04:01 -0400
  • 20be086198 looks like we're go for theory crafting in the morning dtookey 2023-09-02 23:49:11 -0400
  • ac5aec6cb4 simple melee mechanics should be efficiently simulatable? easily simulated? it's past my bedtime dtookey 2023-09-02 23:36:14 -0400
  • 8892f684e8 we have tested the *shit* out of dice... provided you don't fuck up the input on the constructors dtookey 2023-09-02 23:08:43 -0400
  • b918960040 wrote some tests to validate dice stuff dtookey 2023-09-02 21:52:39 -0400
  • 3ce527b07f split dice up a bit better, and it should be easier to implement future roll types like reroll-once and other things dtookey 2023-09-02 21:09:32 -0400
  • 2ac759deb4 added .idea to gitignore dtookey 2023-09-01 10:08:52 -0400
  • 526caf9690 started modeling 5th ed fight mechanics dtookey 2023-09-01 10:08:27 -0400
  • e96a231d3c we now have an untested simulation framework dtookey 2023-09-01 09:05:30 -0400
  • b65b0c368d begun, the native interfacing has dtookey 2023-08-16 09:00:58 -0400
  • ee9287972f put the comments on a diet dtookey 2023-08-15 21:16:25 -0400
  • 0f0c343a85 we have over-engineered "getrandom" to death dtookey 2023-08-15 08:07:08 -0400
  • c36583631c Seriously. Weekend. dtookey 2023-08-12 08:08:01 -0400
  • d0dcdffb9c it's the weekend. i should be playing video games. dtookey 2023-08-12 07:28:26 -0400
  • f72a44dfee cleaned up a whole bunch of stuff and started unit tests on helper functions dtookey 2023-08-12 07:16:24 -0400
  • 244ca8d134 cleaning up the AI docs. verbose fucker, ain't he? dtookey 2023-08-12 06:23:50 -0400
  • bb23ab3ec2 i'm done for tonight dtookey 2023-08-11 20:47:59 -0400
  • c7596a7b85 VisionController can now pipe out visual stuff dtookey 2023-08-11 19:15:18 -0400
  • 437a3b9fee checkin after random workday dtookey 2023-08-11 17:31:21 -0400
  • ec701f6658 checkin after dtookey 2023-08-11 17:30:46 -0400
  • d831da11b0 checkin before work dtookey 2023-08-09 09:00:11 -0400
  • 15a0321a37 implemented some basic Windows desktop utilities using the User32 api dtookey 2023-08-09 06:47:32 -0400
  • 1cb68f19a7 cleaning up desktop interactions. need to move things into individual files dtookey 2023-08-08 09:01:47 -0400
  • 5bf0e4c226 started making the native interfaces dtookey 2023-08-08 07:16:53 -0400
  • a6b50d9e6b cleaned up testing. removed a bunch of stuff that didn't return anything. I think i understand a bit better what people mean by "testable code" dtookey 2023-08-07 09:04:04 -0400
  • e44a61958e changed WiggleParams to MouseWiggleParams to better indicate its purpose dtookey 2023-08-07 08:53:41 -0400
  • 99556be92f improved some docks, added default value for getAlmostPoint wiggle dtookey 2023-08-07 08:52:56 -0400
  • 72346ee6e6 real crappy tests implemented for all of the controllers dtookey 2023-08-07 08:41:38 -0400
  • 367e4f7ef2 TemporalControllerTest.kt, DesktopControllerTest.kt, OrchestratorTest.kt, and TemporalControllerTest.kt have all been created dtookey 2023-08-07 08:38:46 -0400
  • b23c4b348e testing scaffolding has been set up dtookey 2023-08-07 08:05:52 -0400
  • 1b2b24c317 structured everything into packages dtookey 2023-08-07 07:42:12 -0400
  • 6b082a383a Fixed a bug with InputController.moveMouse dtookey 2023-08-07 07:27:10 -0400
  • 08a27661b9 Import from initial project into Gradle for library support mostly dtookey 2023-08-07 06:33:20 -0400