Routines has usage examples
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@ -2,17 +2,29 @@ import java.awt.Point
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import java.awt.event.KeyEvent
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/**
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* Routines contains utility functions to perform common bot tasks and workflows.
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* Routines object containing reusable workflows for common scripts.
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*
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* This includes functions like:
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* - fullRunIncense: Handles the full incense stick crafting workflow.
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* - processInventoryAtFurnace: Processes a total volume of inventory at a furnace near the bank.
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* - processRefinedPlanksIntoFrames:Processes refined planks into frames at a sawmill near the bank.
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* This object encapsulates reusable routines for common botting workflows.
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* It provides an easy way to invoke these flows without having to reimplement
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* the lower-level actions each time.
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*
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* The routines use an Agent instance to perform actions like banking,
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* depositing items, withdrawing presets, etc.
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* The routines are structured as standalone methods that accept the necessary
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* parameters. This allows them to be called independently and composed in
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* different combinations.
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*
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* The routines are encapsulated for pure convenience
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* For example, the fullRunIncense routine orchestrates the entire incense
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* stick crafting workflow by invoking the individual steps:
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*
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* - cleanHerbs
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* - cutIncenseSticks
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* - coatIncenseSticks
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* - infuseIncenseSticks
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*
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* The individual steps can also be called independently as needed.
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*
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* This structure makes the routines reusable, customizable, and composable.
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* Scripts can invoke the routines directly rather than reimplementing the
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* underlying actions. Parameters allow customizing volumes, locations etc.
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*/
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object Routines {
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/**
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@ -40,7 +52,18 @@ object Routines {
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* - Infusing clean herbs into sticks
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*
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* It loops through each step based on the provided volumes, performing the
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* actions at the bank. The bank location is prompted from the user.
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* actions at the bank.
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*
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* Usage example:
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*
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* ```
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* val herbs = 1000
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* val logs = 2000
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* val ashes = 1500
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* val cleanHerbs = herbs + 150
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*
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* Routines.fullRunIncense(herbs, logs, ashes, cleanHerbs)
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* ```
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*
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* Progress is printed after each step. Total elapsed time is printed at the end.
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*/
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@ -97,6 +120,18 @@ object Routines {
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* - Depositing clean herbs
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*
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* It performs the actions at the bank location using the provided agent.
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*
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* Usage examples:
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* ```
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* val volume = 1000
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* val bankPoint = Point(100, 200)
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* val agent = RSAgent.getInstance()
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* Routines.cleanHerbs(volume, agent, bankPoint)
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* ```
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* Can also omit agent and bankPoint to use defaults:
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* ```
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* Routines.cleanHerbs(1000)
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* ```
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*/
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fun cleanHerbs(volume: Int, agent: RSOrchestrator = RSOrchestrator.getInstance(), bankPoint: Point = agent.getBankPoint()) {
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val params = StandingTaskParams(
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@ -123,6 +158,19 @@ object Routines {
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* - Withdrawing magic log preset
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* - Cutting magic logs into incense sticks without dialog
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* - Depositing incense sticks
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*
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* Usage examples:
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* ```
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* val logs = 1000
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* val bankPoint = Point(100, 200)
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* val agent = RSAgent.getInstance()
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*
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* Routines.cutIncenseSticks(logs, agent, bankPoint)
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* ```
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* Can also omit agent and bankPoint to use defaults:
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* ```
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* Routines.cutIncenseSticks(1000)
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* ```
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*/
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fun cutIncenseSticks(volume: Int, agent: RSOrchestrator = RSOrchestrator.getInstance(), bankPoint: Point = agent.getBankPoint()) {
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val params = StandingTaskParams(
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@ -149,6 +197,20 @@ object Routines {
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* - Withdrawing incense stick preset
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* - Coating incense sticks with ashes using hotkey
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* - Depositing coated sticks
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*
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* Usage examples:
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* ```
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* val sticks = 1000
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* val bankPoint = Point(100, 200)
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* val agent = RSAgent.getInstance()
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*
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* Routines.coatIncenseSticks(sticks, agent, bankPoint)
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* ```
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* Can also omit agent and bankPoint to use defaults:
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*
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* ```
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* Routines.coatIncenseSticks(1000)
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* ```
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*/
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fun coatIncenseSticks(volume: Int, agent: RSOrchestrator = RSOrchestrator.getInstance(), bankPoint: Point = agent.getBankPoint()) {
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val params = StandingTaskParams(
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@ -174,6 +236,19 @@ object Routines {
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* - Withdrawing incense stick preset
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* - Infusing incense sticks with herbs using hotkey
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* - Depositing infused incense sticks
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*
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* Usage examples:
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* ```
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* val sticks = 1000
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* val bankPoint = Point(100, 200)
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* val agent = RSAgent.getInstance()
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*
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* Routines.infuseIncenseSticks(sticks, agent, bankPoint)
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* ```
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* Can also omit agent and bankPoint to use defaults:
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* ```
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* Routines.infuseIncenseSticks(1000)
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* ```
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*/
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fun infuseIncenseSticks(volume: Int, agent: RSOrchestrator = RSOrchestrator.getInstance(), bankPoint: Point = agent.getBankPoint()) {
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val params = StandingTaskParams(
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@ -198,9 +273,17 @@ object Routines {
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* This method handles the workflow of crafting potions using hotkeys while standing at a bank:
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*
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* - It constructs a StandingTaskParams instance defining:
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* - The volume, volume per trip, bank point, crafting hotkey, and other details
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* - The volume, volume per trip, bank point, crafting hotkey, and other details
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* - It calls the orchestrator's doStandingTask() method to execute the task.
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*
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* Usage example:
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* ```
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* val volume = 1000
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* val bankPoint = Point(100, 200)
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* val agent = RSAgent.getInstance()
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* Routines.craftPotionsAtBank(volume, agent, bankPoint)
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* ```
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*
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* Progress is automatically printed during execution.
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*
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* @deprecated This method needs validation before use in production.
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@ -236,6 +319,15 @@ object Routines {
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*
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* It calls the orchestrator's doTravelTask() method to execute the grinding task.
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*
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* Usage example:
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* ```
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* val volume = 1000
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* val travelDuration = 5000 // 5 seconds
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* val bankPoint = Point(100, 200)
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* val wellPoint = Point(300, 400) // Prompted from user
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* Routines.potionGrindWithWell(volume, travelDuration, bankPoint, wellPoint)
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* ```
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*
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* Progress is automatically printed during execution.
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*
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* @deprecated This method needs validation before use in production.
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@ -282,6 +374,17 @@ object Routines {
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* The furnace and bank locations are passed in as specific Point locations.
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* The agent handles the navigation and banking actions.
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*
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* Usage example:
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*
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* ```
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* val volume = 28
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* val bankPoint = Point(100, 200)
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* val furnacePoint = Point(300, 400)
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* val agent = RSAgent.getInstance()
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*
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* Routines.processAtFurnaceNearBank(volume, agent, bankPoint, furnacePoint)
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* ```
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*
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* Before processing, the camera is reset to align points.
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*/
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fun processInventoryAtFurnace(volume: Int) {
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