RSLogic.kt has usage examples on everything
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@ -9,6 +9,13 @@ import java.awt.event.KeyEvent
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*
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*
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* Implementations will contain the game-specific logic to interact with the
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* Implementations will contain the game-specific logic to interact with the
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* RuneScape client and APIs to carry out the actions.
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* RuneScape client and APIs to carry out the actions.
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*
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* Usage example:
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* ```
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* val orch = RSOrchestrator.getInstance()
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* val params = StandingTaskParams(...)
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* orch.doStandingTask(orch, params)
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* ```
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*/
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*/
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interface RSOrchestrator : Orchestrator {
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interface RSOrchestrator : Orchestrator {
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companion object {
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companion object {
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@ -21,6 +28,13 @@ interface RSOrchestrator : Orchestrator {
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* It withdraws items from the bank, crafts a batch of items, deposits crafted items,
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* It withdraws items from the bank, crafts a batch of items, deposits crafted items,
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* and repeats.
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* and repeats.
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*
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*
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* Usage example:
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* ```
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* val orch = RSOrchestrator.getInstance()
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* val params = StandingTaskParams(...)
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* orch.doStandingTask(orch, params)
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* ```
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*
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* @param orchestrator The [RSOrchestrator] that will execute the actions.
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* @param orchestrator The [RSOrchestrator] that will execute the actions.
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* @param params The [StandingTaskParams] configuring the task details.
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* @param params The [StandingTaskParams] configuring the task details.
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* @return Unit.
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* @return Unit.
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@ -42,6 +56,14 @@ interface RSOrchestrator : Orchestrator {
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*
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*
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* It will repeat this loop for the specified total volume of items to craft, doing the given volume per loop iteration.
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* It will repeat this loop for the specified total volume of items to craft, doing the given volume per loop iteration.
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*
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*
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* Usage example:
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*
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* ```
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* val orch = RSOrchestrator.getInstance()
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* val params = TravelTaskParams(...)
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* orch.doTravelTask(orch, params)
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* ```
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*
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* @param orchestrator The [RSOrchestrator] instance that will execute the actual actions.
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* @param orchestrator The [RSOrchestrator] instance that will execute the actual actions.
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* @param params The [TravelTaskParams] configuring the crafting loop details.
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* @param params The [TravelTaskParams] configuring the crafting loop details.
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* @return Unit.
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* @return Unit.
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@ -77,6 +99,12 @@ interface RSOrchestrator : Orchestrator {
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* - Clicks the default "Make" hotkey to start crafting.
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* - Clicks the default "Make" hotkey to start crafting.
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* - Waits for the specified crafting duration plus random variance.
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* - Waits for the specified crafting duration plus random variance.
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*
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*
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* Usage example:
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* ```
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* val params = StandingTaskParams(...)
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* orchestrator.processAtBank(params)
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* ```
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*
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* @param taskParams The StandingTaskParams configuring the task details like bank location, hotkeys, durations etc.
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* @param taskParams The StandingTaskParams configuring the task details like bank location, hotkeys, durations etc.
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*/
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*/
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fun processAtBank(
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fun processAtBank(
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@ -101,6 +129,18 @@ interface RSOrchestrator : Orchestrator {
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* - Clicks the "Make" button using the hotkey to craft items.
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* - Clicks the "Make" button using the hotkey to craft items.
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* - Waits for the randomized crafting duration.
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* - Waits for the randomized crafting duration.
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*
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*
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* Usage example:
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* ```
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* val params = TravelTaskParams(
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* bankLocation = Point(100, 200),
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* stationLocation = Point(300, 400),
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* withdrawHotkey = KeyEvent.VK_F1,
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* craftHotkey = KeyEvent.VK_2,
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* // ...other params
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* )
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* orchestrator.processAtStationNearBank(params)
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* ```
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*
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* @param taskParams The TravelTaskParams configuring the task details like locations, durations, hotkeys etc.
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* @param taskParams The TravelTaskParams configuring the task details like locations, durations, hotkeys etc.
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*/
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*/
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fun processAtStationNearBank(
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fun processAtStationNearBank(
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@ -108,9 +148,23 @@ interface RSOrchestrator : Orchestrator {
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)
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)
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/**
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/**
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* Gets the bank location point.
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* Gets the screen point location of the bank.
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*
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*
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* @return The [Point] representing the x,y screen coordinates of the bank location.
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* This returns the x,y screen coordinates where the bank is located, which can be used to interact with the bank.
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*
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* Usage:
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*
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* ```
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* val bankPoint = orchestrator.getBankLocation()
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*
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* // Left click the bank location to open the interface
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* orchestrator.moveMouseLeftClickAndSleep(bankPoint, 100)
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*
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* // Withdraw preset inventory at bank
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* orchestrator.keyPress(KeyEvent.VK_F1)
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* ```
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*
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* @return The Point representing the x,y screen coordinates of the bank location.
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*/
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*/
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fun getBankPoint(): Point
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fun getBankPoint(): Point
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}
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}
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@ -121,6 +175,20 @@ interface RSOrchestrator : Orchestrator {
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* This class handles executing RuneScape automation tasks by controlling
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* This class handles executing RuneScape automation tasks by controlling
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* the game client via image recognition and input emulation.
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* the game client via image recognition and input emulation.
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*
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*
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* Usage examples:
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* Travel between bank and crafting station:
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* ```
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* val agent = RSAgent.getInstance()
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* val travelParams = TravelTaskParams(...)
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* agent.doTravelTask(agent, travelParams)
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* ```
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* Craft while standing at bank:
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* ```
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* val standingParams = StandingTaskParams(...)
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* agent.doStandingTask(agent, standingParams)
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* ```
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*
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*
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* @param automaton The [Automaton] instance used to control the game. Defaults to [RobotController].
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* @param automaton The [Automaton] instance used to control the game. Defaults to [RobotController].
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*/
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*/
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private class RSAgent(override val automaton: Automaton = RobotController()) : RSOrchestrator {
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private class RSAgent(override val automaton: Automaton = RobotController()) : RSOrchestrator {
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@ -166,6 +234,13 @@ private class RSAgent(override val automaton: Automaton = RobotController()) : R
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* - Clicks the default "Accept" hotkey to start crafting.
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* - Clicks the default "Accept" hotkey to start crafting.
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* - Waits for the specified crafting duration plus random variance.
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* - Waits for the specified crafting duration plus random variance.
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*
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*
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* Usage example:
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*
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* ```
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* val params = StandingTaskParams(...)
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* orchestrator.processAtBank(params)
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* ```
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*
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* @param taskParams The [StandingTaskParams] configuring the task details like bank location, hotkeys, and durations.
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* @param taskParams The [StandingTaskParams] configuring the task details like bank location, hotkeys, and durations.
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*/
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*/
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override fun processAtBank(
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override fun processAtBank(
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@ -204,6 +279,12 @@ private class RSAgent(override val automaton: Automaton = RobotController()) : R
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*
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*
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* - Waits for the randomized crafting duration.
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* - Waits for the randomized crafting duration.
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*
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*
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* Usage example:
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* ```
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* val params = TravelTaskParams(...)
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* orchestrator.processAtStationNearBank(params)
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* ```
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*
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* @param taskParams The [TravelTaskParams] configuring the task details.
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* @param taskParams The [TravelTaskParams] configuring the task details.
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*/
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*/
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override fun processAtStationNearBank(
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override fun processAtStationNearBank(
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@ -246,6 +327,15 @@ private class RSAgent(override val automaton: Automaton = RobotController()) : R
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*
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*
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* The delay allows the mouse to settle before sampling its position.
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* The delay allows the mouse to settle before sampling its position.
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*
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*
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* Usage example:
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* ```
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* // Get bank location from user mouse position
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* val bankPoint = orchestrator.getBankPoint()
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* // Left click the bank to open the interface
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* orchestrator.automaton.mouseMove(bankPoint)
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* orchestrator.automaton.mouseClick(InputEvent.BUTTON1_DOWN_MASK)
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* ```
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*
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* @return The Point position of the mouse after user positions it.
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* @return The Point position of the mouse after user positions it.
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*/
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*/
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override fun getBankPoint(): Point {
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override fun getBankPoint(): Point {
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@ -261,6 +351,12 @@ private class RSAgent(override val automaton: Automaton = RobotController()) : R
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*
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*
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* A random variance is also added to the sleep duration to add some less-robotic behavior.
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* A random variance is also added to the sleep duration to add some less-robotic behavior.
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*
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*
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* Usage example:
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* ```
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* val ticks = 10 // Sleep for 10 game ticks
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* orchestrator.sleepTicks(ticks)
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* ```
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*
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* @param n The number of game ticks to sleep for.
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* @param n The number of game ticks to sleep for.
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*/
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*/
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fun sleepForNTicks(n: Long) {
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fun sleepForNTicks(n: Long) {
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