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3 Commits

Author SHA1 Message Date
dtookey
f0fd48094e Orchestrator.kt has usage examples on everything 2023-08-06 21:32:23 -04:00
dtookey
a9b18e4e13 included usage examples in Controllers.kt 2023-08-06 21:15:15 -04:00
dtookey
b8ac295330 doc tweak 2023-08-06 21:03:19 -04:00
3 changed files with 160 additions and 37 deletions

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@ -41,7 +41,7 @@ interface InputController {
fun keyPress(keyCode: Int) fun keyPress(keyCode: Int)
/** /**
* Performs a scroll in motion. * Performs a mousewheel scroll in motion.
* *
* This will move the scroll wheel forward by the number of ticks * This will move the scroll wheel forward by the number of ticks
* over the duration. It will sleep for short intervals between * over the duration. It will sleep for short intervals between
@ -53,7 +53,7 @@ interface InputController {
fun scrollIn(sleepDur: Long, sleepDurVariance: Long) fun scrollIn(sleepDur: Long, sleepDurVariance: Long)
/** /**
* Performs a scroll out motion. * Performs a mousewheel scroll out motion.
* *
* Same as [scrollIn] but moves the scroll wheel backward. * Same as [scrollIn] but moves the scroll wheel backward.
*/ */
@ -75,9 +75,8 @@ interface TemporalController {
/** /**
* Sleeps for the specified duration with some variance. * Sleeps for the specified duration with some variance.
* *
* This will sleep for the given duration plus or minus a random variance. * This will sleep for the given duration plus a random variance between 0 inclusive and [variance] exclusive.
* The variance is divided in half to generate a random positive and negative * The variance is divided in half to generate a random positive value that is added to the duration.
* value that is added to the duration.
* *
* If the duration is negative or the variance is less than 1, this method * If the duration is negative or the variance is less than 1, this method
* will return immediately without sleeping. * will return immediately without sleeping.
@ -107,6 +106,16 @@ interface TemporalController {
* For example, if a target destination point is (100, 200), the wiggle params * For example, if a target destination point is (100, 200), the wiggle params
* might generate an actual movement point like (102, 198) to add some randomness. * might generate an actual movement point like (102, 198) to add some randomness.
* *
* Usage:
*
* ```
* val controller = DesktopController()
* val wiggle = WiggleParams(xWiggle = 10, yWiggle = 15)
*
* val target = Point(100, 200)
* val actual = controller.getAlmostPoint(target, wiggle) // (104, 197)
* ```
*
* @param xWiggle The max amount of variance in x direction. Default 25. * @param xWiggle The max amount of variance in x direction. Default 25.
* @param yWiggle The max amount of variance in y direction. Default 25. * @param yWiggle The max amount of variance in y direction. Default 25.
*/ */
@ -206,28 +215,46 @@ interface Automaton : DesktopController, InputController, TemporalController
* RobotController aims to provide a simple and easy to use API for * RobotController aims to provide a simple and easy to use API for
* automating desktop interactions and workflows. * automating desktop interactions and workflows.
* *
* Usage example:
*
* ```
* val robot = RobotController()
*
* // Move mouse to 100, 200
* robot.mouseMove(Point(100, 200))
*
* // Left click at current position
* robot.click(InputEvent.BUTTON1_MASK)
*
* // Press A key
* robot.keyPress(KeyEvent.VK_A)
* ```
*
* @param robot The Robot instance to use. A default is created if not provided. * @param robot The Robot instance to use. A default is created if not provided.
*/ */
open class RobotController(private val robot: Robot = Robot()) : Automaton { open class RobotController(private val robot: Robot = Robot()) : Automaton {
/** /**
* Moves the mouse cursor to the given [Point]. * Moves the mouse cursor to the given [Point] destination.
* *
* This uses the Robot [mouseMove] method to move the mouse cursor * Uses the Robot [mouseMove] method to move the mouse cursor to the x and y
* to the x and y coordinates specified by the provided [Point] p. * coordinates specified by the provided [Point].
*
* Adding some random variance to the target [Point] can simulate human-like
* imperfect mouse movements.
*
* Example usage:
* *
* Usage:
* ``` * ```
* val doer = Doer() * val robot = RobotController()
* *
* // Create target point * // Target destination point
* val target = Point(100, 200) * val target = Point(100, 200)
* *
* // Move mouse to target * // Move mouse to target
* doer.mouseMove(target) * robot.mouseMove(target)
* ``` * ```
* *
* * @param destination The [Point] representing the target x and y coordinates.
* @param point The [Point] representing the x and y coordinates to move the mouse to.
*/ */
override fun moveMouse(point: Point) { override fun moveMouse(point: Point) {
robot.mouseMove(point.x, point.y) robot.mouseMove(point.x, point.y)
@ -241,6 +268,15 @@ open class RobotController(private val robot: Robot = Robot()) : Automaton {
* A random sleep is added in between pressing and releasing the button * A random sleep is added in between pressing and releasing the button
* to add variance and avoid robotic timing. * to add variance and avoid robotic timing.
* *
* Example usage:
*
* ```
* val robot = RobotController()
*
* // Perform left click at current mouse position
* robot.click(InputEvent.BUTTON1_MASK)
* ```
*
* @param button The button to click. Must be a valid constant like [InputEvent.BUTTON1_MASK]. * @param button The button to click. Must be a valid constant like [InputEvent.BUTTON1_MASK].
* *
* Returns immediately If button is negative. Button must be a positive integer. * Returns immediately If button is negative. Button must be a positive integer.
@ -266,29 +302,49 @@ open class RobotController(private val robot: Robot = Robot()) : Automaton {
* A random sleep is added after pressing the key before releasing it to add variance * A random sleep is added after pressing the key before releasing it to add variance
* and avoid robotic timing. * and avoid robotic timing.
* *
* @param key The key code of the key to press, such as [KeyEvent.VK_A]. * Example usage:
* *
* returns immediately if key < 0. This can be useful for skipping actions with a -1 * ```
* val robot = RobotController()
*
* // Press the 'A' key
* robot.keyPress(KeyEvent.VK_A)
* ```
*
* @param keyCode The key code of the key to press, such as [KeyEvent.VK_A].
*
* Returns immediately if keyCode < 0. This can be useful for skipping actions by passing -1
*/ */
override fun keyPress(key: Int) { override fun keyPress(keyCode: Int) {
//guardian logic //guardian logic
if (key < 0) { if (keyCode < 0) {
return return
} }
robot.keyPress(key) robot.keyPress(keyCode)
//we add in some random time variance here to appear less robotic //we add in some random time variance here to appear less robotic
sleepWithVariance(8, 8) sleepWithVariance(8, 8)
robot.keyRelease(key) robot.keyRelease(keyCode)
} }
/** /**
* Scrolls the mouse wheel down by one unit. * Scrolls the mouse wheel down by one unit.
* *
* Uses the Robot [mouseWheel] method to scroll up and then sleeps * Uses the Robot [mouseWheel] method to scroll down and then sleeps
* for a random duration between 16-32ms to pace the scrolling. * for a random duration between 10-20ms to pace the scrolling.
*
* Example usage:
*
* ```
* val robot = RobotController()
*
* // Scroll down 5 units
* repeat(5) {
* robot.scrollDown()
* }
* ```
*/ */
override fun scrollOut(sleepDur: Long, sleepDurVariance: Long) { override fun scrollOut(sleepDur: Long, sleepDurVariance: Long) {
robot.mouseWheel(1) robot.mouseWheel(1)
@ -298,8 +354,19 @@ open class RobotController(private val robot: Robot = Robot()) : Automaton {
/** /**
* Scrolls the mouse wheel up by one unit. * Scrolls the mouse wheel up by one unit.
* *
* Uses the Robot [mouseWheel] method to scroll up and then sleeps * Uses the Robot [mouseWheel] method to scroll up and then sleeps for a
* for a random duration between 16-32ms to pace the scrolling. * random duration between 10-20ms to pace the scrolling.
*
* Example usage:
*
* ```
* val robot = RobotController()
*
* // Scroll up 10 units
* repeat(10) {
* robot.scrollUp()
* }
* ```
*/ */
override fun scrollIn(sleepDur: Long, sleepDurVariance: Long) { override fun scrollIn(sleepDur: Long, sleepDurVariance: Long) {
robot.mouseWheel(-1) robot.mouseWheel(-1)

View File

@ -17,8 +17,14 @@ interface Orchestrator {
/** /**
* Scrolls out to the specified height by repeating scroll in/out operations. * Scrolls out to the specified height by repeating scroll in/out operations.
* *
* This handles scrolling out by the given height through a series of repeated scroll in and * This handles scrolling out by the given height through a series of repeated
* scroll out operations using the [doLoop] method. * scroll in and scroll out operations using the [doLoop] method.
*
* Example usage:
*
* ```
* orchestrator.scrollOutToHeight(12, 2)
* ```
* *
* @param height The height in game coordinates to scroll out to. * @param height The height in game coordinates to scroll out to.
* @param scrollWaitAndVariance The number of milliseconds to wait between scroll actions. * @param scrollWaitAndVariance The number of milliseconds to wait between scroll actions.
@ -44,9 +50,14 @@ interface Orchestrator {
* The offset points are calculated by moving left/right and up/down from the * The offset points are calculated by moving left/right and up/down from the
* center point by a fixed offset amount. * center point by a fixed offset amount.
* *
* Usage Example:
* ```
* orchestrator.drawStar()
* ```
*
* @param p The center point of the star. * @param p The center point of the star.
*/ */
fun drawStar(p: Point) { fun drawStar(p: Point = automaton.getPointerLocation()) {
val offset = 100 val offset = 100
val top = Point(p.x, p.y - offset * 2) val top = Point(p.x, p.y - offset * 2)
val topright = Point(p.x + offset * 2, p.y + offset) val topright = Point(p.x + offset * 2, p.y + offset)
@ -71,13 +82,21 @@ interface Orchestrator {
* Typical usage is to provide a point where something needs to be clicked, * Typical usage is to provide a point where something needs to be clicked,
* along with a sleep duration to wait after clicking. * along with a sleep duration to wait after clicking.
* *
*
* Example usage:
*
* ```
* val clickPoint = Point(100, 200)
* orchestrator.moveMouseLeftClickAndSleep(clickPoint, 500)
* ```
*
* The random variance in sleep time helps match real human actions. * The random variance in sleep time helps match real human actions.
* *
* @param p The point location to move the mouse and left click. * @param p The point location to move the mouse and left click.
* @param sleepDuration The base duration in ms to sleep after clicking. * @param sleepDuration The base duration in ms to sleep after clicking.
* @param sleepDurationVariance The allowed variance in the sleep duration. * @param sleepDurationVariance The allowed variance in the sleep duration.
*/ */
fun moveMouseLeftClickAndSleep(p: Point, sleepDuration: Long, sleepDurationVariance: Long) { fun moveMouseLeftClickAndSleep(p: Point, sleepDuration: Long, sleepDurationVariance: Long = 1) {
automaton.moveMouse(p) automaton.moveMouse(p)
automaton.sleepWithVariance(100, 50) automaton.sleepWithVariance(100, 50)
//left click //left click
@ -90,13 +109,21 @@ interface Orchestrator {
* *
* This method counts down from a provided number of seconds to 0. * This method counts down from a provided number of seconds to 0.
* *
* It calls the provided [announceFn] function on each step, passing the current * It calls the provided [announceFn] function on each step, passing the current step number.
* step number.
* A sleep of 1 second is added between each step. * A sleep of 1 second is added between each step.
*
*
* Typical usage is to print a countdown message within [announceFn]. * Typical usage is to print a countdown message within [announceFn].
*
* Usage example:
*
* ```
*
* orchestrator.countdown(5) {
* print("\rCountdown: $step ")
* }
* ```
*
* @param nSeconds The number of seconds to count down. * @param nSeconds The number of seconds to count down.
* @param announceFn A callback function called each step, passed step number. * @param announceFn A callback function called each step, passed step number.
*/ */
@ -107,6 +134,8 @@ interface Orchestrator {
} }
} }
/** /**
* Gets the mouse pointer location after a delay. * Gets the mouse pointer location after a delay.
* *
@ -119,6 +148,12 @@ interface Orchestrator {
* The delay helps ensure any prior mouse movements have settled before * The delay helps ensure any prior mouse movements have settled before
* sampling the location. * sampling the location.
* *
* Usage example:
*
* ```
* val location = orchestrator.getMouseLocationAfterDelay(5)
* println(location) // Prints current mouse location after 5 second delay
* ```
* @param delayInSeconds The number of seconds to wait before sampling pointer location. * @param delayInSeconds The number of seconds to wait before sampling pointer location.
* @return The mouse pointer location after the delay as a Point. * @return The mouse pointer location after the delay as a Point.
*/ */
@ -143,6 +178,14 @@ interface Orchestrator {
* *
* The delay allows the mouse to settle before sampling its position. * The delay allows the mouse to settle before sampling its position.
* *
* Usage example:
*
* ```
* val prompt = "Move mouse to top left corner"
* val pos = orchestrator.promptForMousePosition(prompt)
* println(pos)
* ```
*
* @param prompt The message to display to prompt user to position mouse. * @param prompt The message to display to prompt user to position mouse.
* @return The Point position of the mouse after user positions it. * @return The Point position of the mouse after user positions it.
*/ */
@ -165,6 +208,19 @@ interface Orchestrator {
* *
* This handles iterating over the loop, tracking progress, and calling the provided task function each iteration. * This handles iterating over the loop, tracking progress, and calling the provided task function each iteration.
* *
* Typical usage is to pass a task function that performs some unit of work. doLoop() will call that task function
* repeatedly to automate a repetitive process.
*
* Usage example:
*
* ```
* val totalItems = 1000
* val itemsPerBatch = 10
* orchestrator.doLoop(totalItems, itemsPerBatch){
* // Craft one item
* }
* ```
*
* @param totalVolume The total number of units that need to be processed. * @param totalVolume The total number of units that need to be processed.
* @param volumePerStep The number of units to process per iteration. * @param volumePerStep The number of units to process per iteration.
* @param task The function to call each iteration, passing the Orchestrator as argument. * @param task The function to call each iteration, passing the Orchestrator as argument.

View File

@ -80,7 +80,7 @@ object Routines {
println("\rClean herbs infused") println("\rClean herbs infused")
val finish = System.currentTimeMillis() val finish = System.currentTimeMillis()
agent.drawStar(agent.automaton.getPointerLocation()) agent.drawStar()
println("Entire chain finished in ${HelperFunctions.prettyTimeString(finish - start)}") println("Entire chain finished in ${HelperFunctions.prettyTimeString(finish - start)}")
} }