dtookey
|
9c3d3f2d70
|
Added some entry points for RS.
Tweaked some dice name/structure so it makes more sense from the caller side
|
2023-09-10 17:46:56 -04:00 |
|
dtookey
|
483e67bb16
|
renamed some things and snuck in some testing code
|
2023-09-09 19:56:53 -04:00 |
|
dtookey
|
a985417f83
|
last change, promise
|
2023-09-05 09:54:54 -04:00 |
|
dtookey
|
28bb5e30e0
|
broke up reporting into some component pieces
|
2023-09-05 09:53:44 -04:00 |
|
dtookey
|
5c7d72ea86
|
tweaks to reporting
|
2023-09-05 09:22:15 -04:00 |
|
dtookey
|
07f76b2e1d
|
picking apart a few models
|
2023-09-05 08:57:09 -04:00 |
|
dtookey
|
d0f7c3bd11
|
madness has taken hold of me
|
2023-09-03 14:05:50 -04:00 |
|
dtookey
|
0107aeffb0
|
cleaning things up, trying to get the API into a sensible place
|
2023-09-03 09:04:01 -04:00 |
|
dtookey
|
20be086198
|
looks like we're go for theory crafting in the morning
|
2023-09-02 23:49:11 -04:00 |
|
dtookey
|
ac5aec6cb4
|
simple melee mechanics should be efficiently simulatable? easily simulated? it's past my bedtime
|
2023-09-02 23:36:14 -04:00 |
|
dtookey
|
8892f684e8
|
we have tested the *shit* out of dice... provided you don't fuck up the input on the constructors
|
2023-09-02 23:08:43 -04:00 |
|
dtookey
|
b918960040
|
wrote some tests to validate dice stuff
|
2023-09-02 21:52:39 -04:00 |
|
dtookey
|
3ce527b07f
|
split dice up a bit better, and it should be easier to implement future roll types like reroll-once and other things
|
2023-09-02 21:09:32 -04:00 |
|
dtookey
|
2ac759deb4
|
added .idea to gitignore
|
2023-09-01 10:08:52 -04:00 |
|
dtookey
|
526caf9690
|
started modeling 5th ed fight mechanics
|
2023-09-01 10:08:27 -04:00 |
|
dtookey
|
e96a231d3c
|
we now have an untested simulation framework
|
2023-09-01 09:05:30 -04:00 |
|
dtookey
|
b65b0c368d
|
begun, the native interfacing has
|
2023-08-16 09:00:58 -04:00 |
|
dtookey
|
ee9287972f
|
put the comments on a diet
|
2023-08-15 21:16:25 -04:00 |
|
dtookey
|
0f0c343a85
|
we have over-engineered "getrandom" to death
|
2023-08-15 08:07:08 -04:00 |
|
dtookey
|
c36583631c
|
Seriously. Weekend.
|
2023-08-12 08:08:01 -04:00 |
|
dtookey
|
d0dcdffb9c
|
it's the weekend. i should be playing video games.
|
2023-08-12 07:28:26 -04:00 |
|
dtookey
|
f72a44dfee
|
cleaned up a whole bunch of stuff and started unit tests on helper functions
|
2023-08-12 07:16:24 -04:00 |
|
dtookey
|
244ca8d134
|
cleaning up the AI docs. verbose fucker, ain't he?
|
2023-08-12 06:23:50 -04:00 |
|
dtookey
|
bb23ab3ec2
|
i'm done for tonight
|
2023-08-11 20:47:59 -04:00 |
|
dtookey
|
c7596a7b85
|
VisionController can now pipe out visual stuff
|
2023-08-11 19:15:18 -04:00 |
|
dtookey
|
437a3b9fee
|
checkin after random workday
|
2023-08-11 17:31:21 -04:00 |
|
dtookey
|
ec701f6658
|
checkin after
|
2023-08-11 17:30:46 -04:00 |
|
dtookey
|
d831da11b0
|
checkin before work
|
2023-08-09 09:00:11 -04:00 |
|
dtookey
|
15a0321a37
|
implemented some basic Windows desktop utilities using the User32 api
|
2023-08-09 06:47:32 -04:00 |
|
dtookey
|
1cb68f19a7
|
cleaning up desktop interactions. need to move things into individual files
|
2023-08-08 09:01:47 -04:00 |
|
dtookey
|
5bf0e4c226
|
started making the native interfaces
|
2023-08-08 07:16:53 -04:00 |
|
dtookey
|
a6b50d9e6b
|
cleaned up testing. removed a bunch of stuff that didn't return anything. I think i understand a bit better what people mean by "testable code"
|
2023-08-07 09:04:04 -04:00 |
|
dtookey
|
e44a61958e
|
changed WiggleParams to MouseWiggleParams to better indicate its purpose
|
2023-08-07 08:53:41 -04:00 |
|
dtookey
|
99556be92f
|
improved some docks, added default value for getAlmostPoint wiggle
|
2023-08-07 08:52:56 -04:00 |
|
dtookey
|
72346ee6e6
|
real crappy tests implemented for all of the controllers
|
2023-08-07 08:41:38 -04:00 |
|
dtookey
|
367e4f7ef2
|
TemporalControllerTest.kt, DesktopControllerTest.kt, OrchestratorTest.kt, and TemporalControllerTest.kt have all been created
|
2023-08-07 08:38:46 -04:00 |
|
dtookey
|
b23c4b348e
|
testing scaffolding has been set up
|
2023-08-07 08:05:52 -04:00 |
|
dtookey
|
1b2b24c317
|
structured everything into packages
|
2023-08-07 07:42:12 -04:00 |
|
dtookey
|
6b082a383a
|
Fixed a bug with InputController.moveMouse
|
2023-08-07 07:27:10 -04:00 |
|
dtookey
|
08a27661b9
|
Import from initial project into Gradle for library support mostly
|
2023-08-07 06:33:20 -04:00 |
|